lunedì 14 novembre 2011

Pensar narrando

Da Paolini a Lucarelli, raccontare la realtà avvalendosi della “fabula” è pratica invalsa. Vanno di moda le inchieste con suspence, la Gabanelli miete ascolti.
Ma attenzione, questo metodo espunge a viva forza dalla realtà il suo tratto più tipico: il “casino”!
La realtà non si rispecchia nella melodia filante del racconto, assomiglia piuttosto a un contrappunto.
Il “casino” è un sabotaggio al racconto, un affronto alla teatralizzazione. Il casino non è compatibile con le “storie”, eppure è essenziale per capire:
…we should be suspicious of stories. We’re biologically programmed to respond to them. They contain a lot of information. They have social power. They connect us to other people. So they’re like a kind of candy that we’re fed when we consume political information, when we read novels. When we read nonfiction books, we’re really being fed stories.
…So what are the problems of relying too heavily on stories? You view your life like “this” instead of the mess that it is or it ought to be.
…narratives tend to be too simple. The point of a narrative is to strip it way, not just into 18 minutes, but most narratives you could present in a sentence or two. So when you strip away detail, you tend to tell stories in terms of good vs. evil, whether it’s a story about your own life or a story about politics.
…As a simple rule of thumb, just imagine every time you’re telling a good vs. evil story, you’re basically lowering your IQ by ten points or more. If you just adopt that as a kind of inner mental habit, it’s, in my view, one way to get a lot smarter pretty quickly…
Another set of stories that are popular - if you know Oliver Stone movies or Michael Moore movies [… o un’ inchiesta della Gabanelli?…]. You can't make a movie and say, "It was all a big accident." No, it has to be a conspiracy, people plotting together, because a story is about intention. A story is not about spontaneous order or complex human institutions which are the product of human action but not of human design. No, a story is about evil people plotting together. So you hear stories about plots, or even stories about good people plotting things together, just like when you're watching movies. This, again, is reason to be suspicious…… leggi tutto.



Silviu Szekely