Uno punta sul mercato e uno sulla libertà.
In realtà si tratta di atteggiamenti diversi in tema di regole.
Il passaggio decisivo cerca di ricucire:
Are there any obvious reasons for the differences in our child-rearing strategies? One is that we had two children, they had five; the advantages of decentralized market decision making are typically greater the larger the number of people being coordinated. Another is that they had their children younger than we did, and were probably under greater financial pressure as a result. While imposing market discipline on children should be doable under almost any circumstances, it's more convincing when money is tight—a policy of "I won't buy that for you even though you really want it; you have to earn the money yourself" feels artificial, to the parent and perhaps to the child, when it is obvious that the cost of everything the child wants is small enough to be entirely insignificant to the parent's economy. That is one reason I have suggested in the past that World of Warcraft may provide a better way of teaching the same lessons to the children of well off parents; the budget constraint within the game is real.